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Gin Rummy

Gin rummy is one of the most popular forms of rummy. As a rummy card game, it is quite popular and played all over the world. The game is interesting and fun, and is often played with deals of money. So if you are a good rummy player and want to try out your luck, you can win a lot of money.

Gin rummy is generally played between two people, each with one deck of cards. However, more players can join the game, but that will call for use of more decks. The objective of this game is to collect a hand wherein all or most of the cards are used to form runs and sets and the points value of the remaining unmatched cards is as low as possible.

How to Play

Initially, each player is handed over 10 cards. The 21st card is placed face up to start the discard pile. The remaining deck is kept face down, which is known as stock pile. Now the player can take one card from either of the two piles – discard pile or stock pile and to complete his/her turn, the player has to discard a card from his/her hand and put it on the top of discard pile face up. However, if you have drawn the card from discard pile, then you are not allowed to discard the same card, on the other hand card drawn from stock pile can be discarded immediately.

For the first turn of any hand the drawing and discarding is done in a special manner. First of all, it is the time for the non-dealer person to take up the discard pile face up card, but if he/she declines it, then the turn to draw the same card by the dealer comes. However, for any reasons, if the dealer as well declines to draw this card, then the turn of non-dealer comes wherein he/she can draw a card from stock pile and complete his/her turn by discarding a card. Who so ever picks up the card has to complete his/her turn by discarding one.

You can make set or runs in order to get rid of your cards. Sets are usually 3 or 4 cards with the same rank, but of different suits. Runs are, on the other hand, are adjacent cards of same suits. For instance 3,4 and 5 of clubs can be considered as runs

The person who gets rids of all the cards through sets and runs wins.

Rules & Strategy

Every card in the deck has some value in it. The K’s, J’s and Q’s points are 10. Aces carry 1point, and the remaining cars have the points that are in their Index. For instance, 8 of clubs will have 8 points and so on.

While making sets and runs, one will have to be very sure that they make use of the cards in either one of them. This means if one card is used up in a run, you have to keep it separate. You cannot use the same card and make a different set. Example a run of 7, 8, 9, 10 of clubs is fine. But then you cannot combine that 7 with 7 of heart and spades. You can put it either in one of the two.


You get knocked when you can have all your cards in combination of sets and runs except for a single card. That single card is called an unmatched card. If that unmatched card is of a lesser value of 10, you get a knocking. That calls for extra points. If you don’t have any unmatched cards, you win with a greater bonus. The person who earns the highest point wins the game, and the person who earns the lowest has to pay the highest scorer, money equivalent to the difference of their points.